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Whitepapers

April 2004 - Guide to Porting a Desktop Application to Cluster VR
A rough guide to porting a desktop application that uses OpenGL to a virtual reality application operable on either an SMP machine or a cluster using a toolkit such as VR Juggler 2.0.

October 2003 - The Changing Face of Virtual Reality
Purpose - To elaborate on the current accessibility and affordability of Virtual Reality due to the availability of low-cost components.

February 2003 - Performance Optimization of the Sobel Filter Algorithm Software
Purpose - To increase the computational performance of the vertical edge detection convolution algorithm by optimizing software program execution. Involves algorithm analysis, common pitfalls, and use of inline MMX assembly instructions.
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