We’ve done so many projects in the past, some we can talk about and some we can’t. Scroll down for some examples.
Features
Conjure enables VR exploration of data with intuitive navigation and simple yet effective tools for reviewing data.
Data Exploration
- Walk-through, fly, or manipulate models in a CAD mode 
- Select parts, climb up the assembly tree, hide & show 
- Save viewpoints and return to them 
- Capture screenshots to flag design issues 
Exploration Tools
- Use the measurement tool for quick distance checks 
- View a cross-section with the Slice tool. 
Scalable
- Headset version supports Oculus Rift, Rift S, Quest, and Meta Quest 2 (all tethered to a PC) 
- Large-scale VR version runs on Windows & Linux clusters for tiled wall and CAVE-like system support 
Extensible
- Plugins extend capabilities 
- Up Collaboration links multiple VR systems in a shared environment 
- Up Issues records issues captured in a design review for on an intranet website 
CoolSim
CoolSim is used to model data center cooling using CFD. We developed CoolSim’s 3D modeling engine for laying out data centers.
JT Launcher
JT Launcher converts JT files, a Siemens standard CAD visualization format, to OpenSceneGraph files. The converter has a simple UI, and can be used in conjunction with VR software or as a general-purpose conversion tool.
VR Maya
Maya is well-known 3D design software. We worked in conjunction with Alias (now Autodesk) to develop a version of the software and associated plugins that would drive a CAVE immersive VR system. A designer at a workstation could make design changes, and CAVE participants could see the design update in real-time in immersive stereoscopic 3D.

 
           
           
           
          